ZOS

An interactive installation simulating an ecosystem, December 2019

About

In this pound live several obscure living organisms organised in a food chain. The sucessful contributions of visitors can benefit the system or else lead it to its downfall. How will the viewers connect with these swarming creatures?

Tech details

Simulation in Unity, interaction with arduino light sensors, mapped with resolume.

Credits

ZOS was made as a master's thesis project at UQAT University by the Kraken collective – Adrien Demuth, Yohji David, Eva Grapperon, Emma Sylla and myself.

Personal contribution

  • concept
  • technical supervision
  • interactivity, hardware