myrograph
Creative Technologist
Olivier Meyer

2021 Showreel

programming + audiovisuals

Projects

Professional + student works

Beetle

Universal WebGL product configurator

Kinesphere

Augmented interactive scene for dance performance

MixAR

Hybrid AR board game that is also a comic book

Zos

Interactive and collaborative aquarium simulation

Kitchen Nightmare

VR game about doing the dishes

Dead Net

Cyberpunk zombie movie intro sequence

Spline Racer

OpenGL airplane racing game made from scratch

Hyphen

Dialogue between a dancing performer and an AI

La purée

Animated videoclip about mashed potatoes

Mulokot

Contemplative game to explore along with a tale

Passage

Mixed reality short film made with no green screen

chirpy

Curious bird-robot which dances with visitors

Les lunettes

Short film about a kid who develops special powers…

Fishimac

Ocean themed OpenGL shoot 'em up game

Echec et taf

Short film about a man trapped in an enigmatic labyrinth…

About

Journey + philosophy

I belong to the family of artist-programmers.

2 years of experience as fullstack and webGL developer plus various projects ranging from building game engines to designing interactive systems. I am a UX-centric problem solver. Trained and having worked both as a designer and an engineer, my multifaceted profile allows me to communicate efficiently with tech teams, art teams and to understand the needs of my clients.

I have a degree in creative engineering from IMAC school in Paris, FR wich I obtained after an exchange in digital creation at UQAT university, Quebec, CA

Stay in touch

Let's work together